Sunday, February 22, 2009

Feraldos

Behold!
This idea is proudly presented to you by

- Volcove & NeoAxL -

DAWiki Link

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Feraldos
The Fel Warlord


Despite that most of the orcs were relieved of their terrible bloodlust upon Mannoroth's death, there were some that remained attached to the demonic abilities granted to them by the curse. Most notable of them was Feraldos, a corrupted being that made the final transition from Orc to demon. Combining the savage brutality of his ancestry with the uncanny demon-based ability to manipulate the life force of those around him, the Fel Warlord returns to the world of the living. His one ambition lies with the destruction of the Sentinel, all to potray the terrible might of the Burning Legion.


QUOTE("Alternate In-game model")

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Affiliation: Scourge

Hero Attributes
Strength - 22 + 2.5
Agility - 16 + 1.85
Intelligence - 15 + 1.7

Starting Hp - 568
Starting Mana - 195
Starting Damage - 48-51
Starting Armor - 3.3 (1 + 2.3 from Agi)

Attack Range - Melee (128)
Movement Speed - 305

Hero Abilities

Skill 1:
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Demonic Strength
Type - Active, Single Target, Allied or enemy target, non Hero / Structure / Ancient
Mana Cost - 55/60/65/70
Cooldown - 4 seconds
Range - 650

Feraldos uses his demonic influence to strip a unit of his essence in order to bolster his own strength. Deals a small amount of damage, and if the spell kills the target, he gains a regeneration and attack bonus. Each individual effect lasts 25 seconds can stack up to 4 times. Cannot target heroes, structures, mechanicalsor ancients.

Level 1 - 80 damage spell, +10% damage & 0.8 hp/sec per unit sacraficed.
Level 2 - 120 damage spell, +15% damage & 1.2 hp/sec per unit sacraficed.
Level 3 - 160 damage spell, +20% damage & 1.6 hp/sec per unit sacraficed.
Level 4 - 200 damage spell, +25% damage & 2.0 hp/sec per unit sacraficed.

Skill 2:
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Ethereal Bind
Type - Active, Single Target, Enemy Target
Mana Cost - 90/100/110/120
Cooldown - 15/13/11/9 seconds
Range - 550

Feraldos is able to call upon the restless soul from ethereal plane as his will. Summon an Ethereal Soul beside a target. It will then bind the target movement by slowing him as he get further away. But if the target get 700 unit away from it, the Ethereal Soul will fade & the target will regain the MS immediately. If the Ethereal Soul is killed during the duration, it will detonate, dealing damage & cause a 2 seconds stun toward the target. Ethereal Soul have 100 Hp, Ethereal form (Physical Immune + Increased Spell dmg taken), immobile, and would be summon as an enemy unit. Last 4.5 seconds.

Level 1 - Slow 5% for each 150 unit distance away. 80 Damage upon detonation.
Level 2 - Slow 10% for each 150 unit distance away. 120 Damage upon detonation.
Level 3 - Slow 15% for each 150 unit distance away. 160 Damage upon detonation.
Level 4 - Slow 20% for each 150 unit distance away. 200 Damage upon detonation.

QUOTE
Ethereal Soul's Model: Wisp with red / purple color tint.
The Ethereal Soul would be summoned at 100 units distance from the target in Feraldos's direction. It will be summoned as an enemy unit to prevent your enemy from hitting it, and to allow your Allies to kill it if needed.


Skill 3:
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Essence of the Damned
Type - Toogle-able, Self-buff
Mana Cost - 20/25/30/35 per cast, 0 mana cost upon activation / deactivation.
Cooldown - 0 second

With his demonic power, Feraldos is able to manipulate the remaining essense of a fallen unit, forcefully drawing it as a barrier to protect himself. Whenever Feraldos killed a unit, he would grant a Soul Barrier, which block a certain amount of incoming damage toward him. Last indefinitely.

Level 1 - Cap of 5 souls, each soul block 15 dmg.
Level 2 - Cap of 5 souls, each soul block 30 dmg.
Level 3 - Cap of 5 souls, each soul block 45 dmg.
Level 4 - Cap of 5 souls, each soul block 60 dmg.

QUOTE
The animation would be numbers of floating red balls / souls around him.


Ultimate:
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Blood-Link Frenzy
Type - Active, Single Target, Enemy target
Mana Cost - 110/130/150
Cooldown - 60
Range - 550/650/750
Duration - 6/8/10 seconds

By linking his own fate to that of an hapless target, Feraldos draws on the enemy's life force to work himself into a violent frenzy. Feraldos recieves an attack speed bonus, and during the effect of the frenzy, the enemy linked to him will take a percentage of any damage Feraldos recieves.

Level 1 - 55% IAS, target takes 30% of damage Feraldos recieves
Level 2 - 65% IAS, target takes 40% of damage Feraldos recieves
Level 3 - 75% IAS, target takes 50% of damage Feraldos recieves

Skills Synergies

IPB Image + IPB Image - Kill / deny to get a soul barrier, increased regen while barrier do the blocking.
IPB Image + IPB Image - Able to create a unit for himself to kill, able to kill the unit as will to trigger the stun. Triggers the stun for little cost, and also gives a free attack / regen boost in the process.
IPB Image + IPB Image - Damage and attack speed always mix quite well together.
IPB Image + IPB Image - The shield allows you to absorb the damage with ease, but it does not effect the redirected damage the linked target recieves, making it just as painful as always.
IPB Image + IPB Image - If the enemy is rendered unable to run, Feraldos can use the IAS to slice him up quickly, and thanks to the blood-link, the victim would be incapable of successfully countering.
IPB Image + IPB Image + IPB Image + IPB Image - IAS + Extra Damage + Slow + Stun. Blocking damage while hurting the enemy.

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